I'm absolutely ecstatic about the new features that have been under development by the Radiant Entertainment team, it's literally astonishing how two people can come so far. As stated in an earlier post their real-time strategy sandbox game project Stonehearth was born in early 2012, by two brothers that wanted to change the way that games where played, with obvious inspiration from games such as Minecraft and the older real-time strategy games, Stonehearth is going to be something completely different from anything that we have ever seen before. The graphics test was released about two weeks ago and can be obtained on the official Stonehearth website, and let me tell you, it's no Cube-World. This has got to be the smoothest voxel based game I have ever seen run.
I had never thought that I would see this again, the good ol' resource platform that was introduced in the real-time strategy game called Stronghold, where resources were stored on a platform instead of just turned in and magically being converted to your possession. This creates the need for proper resource management because once you're out of space, you're out of space, and I'm sure everybody that has ever played a real-time strategy before knows that having too much of one resource and none of another if never a good thing, unless of-course the game implements a marketing system.
That's all I have for today, however I'll be sure to keep you guys updated on any other updates and let you guys know exactly what I think about the game from an non-biased view. So far it looks like a great buy, regardless of the game genre that you enjoy playing. It's not trying to knock-off any game or become a "Minecraft killer" as some people would call it, instead it's trying to become it's own game and it will do just that.